Although the launch of New World was very successful, it also made a lot
of mistakes that MMOs can make. There are also various errors in the
game. For some loyal players, they will buy
New World Gold
to get a better gaming experience, but these errors also bore the
players. Recently, New World game director Scot Lane shared some
comments, reviewing the first few months of New World and the mistakes
made.
About three months after its first launch, Amazon’s MMO New
World has experienced many ups and downs. The game was very popular
after its release, but players quickly fell into the quagmire of
glitches, confusing game design and lack of features. At a turning point
in New World, a director of Amazon Games shared his views on the
RPG New World Coins.
Scot Lane, New World game director of Amazon Games,
previously shared his insights on New World. However, this time he
reviewed the mistakes he had made, trying to find out why things went so
fast. He also has some ideas about what the team can do to make things
right.
According to Scot Lane, the biggest mistake Amazon made in
New World was moving too fast. Specifically, he proposed monthly
updates, but New World also had a rather busy birth. Players from all
over the world flocked in. Discovery seemed to be the first new
blockbuster MMO in years, and Amazon’s servers were overwhelmed. Of
course, once Amazon doubled the servers and allowed players to switch
between them, many new problems also appeared. But the developers will
continue to optimize and correct these errors to bring players a better
experience. Players can also prepare enough New World Coins to save
their unsuccessful gaming career.
Le Mur